CorsixTH
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Demo game has incorrect endConditions
Looks like CorsixTH actually loads the base_config for the demo, which give no win/lose condition. But a different issue is that the Demo has a defined endCondition in the readme:
You have to cure 20 patients in a year in this demo so look after your
patients well and provide for their every need.
And in the demo itself from DOSBOX
I imagine it has an inferred lose condition of not treating 20 patients in 1 year is a lose game scenario. However, we don't have a method yet to implement that.
It could equally well be that initially they added the lose condition, and after evaluation they dropped it and forgot it's also mentioned in the text.
Then again, just mentioning it makes people take more effort to avoid it, so it may have worked after all :)