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Feature Request: Config Additions

Open Tyrius1 opened this issue 3 years ago • 0 comments

So happy to see this mod ported to the latest versions. I've got a few requests that I hope you'll consider for 1.18+.

  1. Health percent at which you bleed out

  2. A change and additions to the MobLists.toml config to allow for giving different mobs different effects and maybe even different levels of enhancement. I'm sure this isn't the best example and it doesn't cover everything but Something like this:

#General mod settings [general] #Mobs enhanced by zombie awareness HearingEnhancedMobs = [ "minecraft:zombie" ]

ScentEnhancedMobs = [
    {
        "minecraft:skeleton",
        "range": 16
    },
    {
        "minecraft:zombie",
        "range": 32
    },
    {
        "vampirism:vampire",
        "range": 64
    }
]

#Mobs enhanced by zombie awareness
XrayEnhancedMobs = ["minecraft:zombie"]

Tyrius1 avatar Feb 20 '22 19:02 Tyrius1