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[Bug]: Mixin conflict with `Very Many Players`

Open SettingDust opened this issue 3 years ago • 1 comments

Minecraft Version

1.18.2

Enhanced Celestials Version

2.0.7

Mod Loader

Fabric

Mod Loader Version

0.14.7

Bug Severity

Major

What happened?

https://github.com/RelativityMC/VMP-fabric/issues/12

Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: @At("INVOKE") on net/minecraft/class_6540::useLunarEventMobCap with priority 1000 cannot inject into net/minecraft/class_6540::method_38084(Lnet/minecraft/class_1311;Lnet/minecraft/class_1923;)Z merged by com.ishland.vmp.mixins.playerwatching.optimize_nearby_player_lookups.MixinSpawnDensityCapper with priority 1050 [PREINJECT Applicator Phase -> enhancedcelestials.mixins.json:MixinLocalMobCapCalculator from mod enhancedcelestials -> Prepare Injections -> -> redirect$cdf000$useLunarEventMobCap(Lnet/minecraft/class_6540$class_6541;Lnet/minecraft/class_1311;)Z -> Prepare]

Crash report

https://pastes.dev/C51qqaqQDv

SettingDust avatar Jun 10 '22 07:06 SettingDust

Seems dupe with https://github.com/CorgiTaco/Enhanced-Celestials/issues/97

SettingDust avatar Jun 10 '22 07:06 SettingDust