CoreyHendrey
CoreyHendrey
**Brief Description of What This PR Does** Editors will now attempt to close all their open modals before continuing. It will not let the editor continue if there is an...
I added walls to the game. This exposed a problem with our current collision system, though. First I had to alter the functions slightly to return boundaries correctly, this was...
I think we should also add an update function to Entity. This will be where all the logic gets called for each entity every tick. Moving, placing bombs, collision detection...
Tried to implement sceKernelGetModuleList Called in CUSA09316 (https://github.com/shadps4-emu/shadps4-game-compatibility/issues/136)