in-game scripting support
Hi great project! Any plans make scripting inside game? instead in editor.
In a short term perspective I will mostly focus on having a stable and reliable project (basically a good beta). But in mid/long term I don't see why not. If someone is willing to make one before beta is out I will be pleased to give some help with the api. Technically all the functionality are present to have a working scripting api in game the only thing that's missing is the editor :) .
I have read this. That would be a really great thing. Lets talk about it later.
First step for this feature. Now you can export a constellation as a .const file with the current version of the editor and load it in your game at run-time. Now the last thing missing is to make the constellation editor working in-game. The plan is to convert everything from mGUI to the new UIElement system which will work in both unityEditor and playmode.