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in-game scripting support

Open friuns2 opened this issue 8 years ago • 3 comments

Hi great project! Any plans make scripting inside game? instead in editor.

friuns2 avatar Jan 10 '18 12:01 friuns2

In a short term perspective I will mostly focus on having a stable and reliable project (basically a good beta). But in mid/long term I don't see why not. If someone is willing to make one before beta is out I will be pleased to give some help with the api. Technically all the functionality are present to have a working scripting api in game the only thing that's missing is the editor :) .

AntoineCharton avatar Jan 10 '18 19:01 AntoineCharton

I have read this. That would be a really great thing. Lets talk about it later.

eggeuk avatar May 08 '18 18:05 eggeuk

First step for this feature. Now you can export a constellation as a .const file with the current version of the editor and load it in your game at run-time. Now the last thing missing is to make the constellation editor working in-game. The plan is to convert everything from mGUI to the new UIElement system which will work in both unityEditor and playmode.

AntoineCharton avatar Apr 06 '20 02:04 AntoineCharton