Consolatis
Consolatis
Mostly internal [changes](https://github.com/labwc/labwc/compare/f9d6cdb6b9dd66c7f32675044cd00944344ca9fb..cf439776f3a710d1e89ef0564919707e3fcfb338): - `include/regions.h`: add some docs - `src/config/rcxml.c`: use `fill_region` depending on bool `in_regions` - `docs/rc.xml.all`: add a more complete (commented out) example - `src/view.c`: add public `view_is_tiled(view)`...
Last call for feature changes / pointing out strange behavior in this PR. First post updated for the new config and `SnapToRegion` format. Code related review comments also welcome, we...
I think there is a bug with the keybind action when defining region names that are contained within other region names. E.g. "top", "top-left", "top-right" should work but "top-left", "top-right",...
Thanks to @johanmalm for debugging / testing via IRC. The last commit should fix the issue, it was related to disabling an output vs. unplugging it. Also thanks to @Flrian...
Right, this PR only supports percent based regions so they always work, independent of the actual output resolution (which might differ when you have multiple outputs) and existence of exclusive...
Should be fixed by - #433
Does this still happen on 0.6 release / latest master?
Closing for now. Feel free to shout if this still happens.
Something like this should do it for the easy case of just showing the desktop (non-tested pseudo code): ```c struct node *node; wl_list_for_each(node, server->workspace_current->tree->children, link) { struct view *view =...
Actually, while thinking about this some more, this is way easier: ```c void toggle_desktop(struct server *server) { struct wlr_scene_node *node = &server->workspace_current->tree->node; wlr_scene_node_set_enabled(node, !node->enabled); } ``` Would just need to...