Danny (Goldstein) Hellstein

Results 18 comments of Danny (Goldstein) Hellstein

Did this get fixed? I cannot reproduce this on the main branch

I have not yet started debugging this issue

So i think what we need to do is add range count checking to the functions in mesh builder. What is the current preferred method if the check fails. I...

I'll start with a printed error with a return nil

We've got error raising now! I'm assigning to me!