bingehack icon indicating copy to clipboard operation
bingehack copied to clipboard

New/Harder/randomized Sokoban levels

Open clockfort opened this issue 14 years ago • 2 comments

I think it'd be a neat feature. Since all of them are static, a lot of lazy people turn off their brains and use walkthroughs. It's also a interesting CS-style problem to generate always-playable levels.

clockfort avatar Jan 06 '11 14:01 clockfort

Personally, I'd like to keep at least the same ratio of levels with walkthroughs to levels without.

vorless avatar Jan 06 '11 15:01 vorless

What? All of them have walkthroughs. The original game has 100% static selection of sokoban levels, and our version has 100% static selection of the original game's levels plus a few of our own, and people (russ and/or runar) have published walkthroughs for even our personal ones.

clockfort avatar Jan 06 '11 17:01 clockfort