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A UI for building OpenSim models

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"Import meshes" should be removed from the osim editor's `file` menu once the "workflows" stuff is updated in the splash screen. This will also require double-checking the documentation, which may...

good first issue

**Estimate**: 1d The mesh importer currently exports models with absolute mesh paths. The reason it does this is so that the file is open-able through other tooling (official GUI, scripts,...

workshop2022

(this will likely will also exercise a lot of the trickier parts of the mesh importer stack)

Related: #490 It would also be useful in the osim editor, for quickly calculating CoMs. (also: mesh bounds, mesh avg, etc.)

Related #490 Also, can be refactored and then added to the main editor UI.

**Estimate**: 2-5d This might require a little coercion (picking relevant body frames etc), but it was a commonly-requested feature in the workshop. Effectively, users would like to be able to...

workshop2022

E.g. `m_Colors` in the meshimporter uses hard-coded values that need to be updated (#726)

Should grey out if the implementation is unable to figure out which viewport to start the flow with.

E.g. creating a body from the offset frame of a body might produce some interesting wackiness.