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Add translation/rotation gizmos for `OpenSim::Geometry` elements that are directly attached to `OpenSim::PhysicalOffsetFrame`s

Open adamkewley opened this issue 1 year ago • 0 comments

Related to frame definition (#490), because the frame definition UI requires easy methods for moving spheres/points/meshes around in a 3D scene and the current implementation is effectively piggy-backing on an OpenSim::Model.

adamkewley avatar May 26 '23 14:05 adamkewley