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Change 3D viewport hittest to prioritize user-editable muscle path points over the muscle lines (cylinders)

Open adamkewley opened this issue 2 years ago • 0 comments

So that the user can click a muscle path point, even if it's buried between two muscle cylinders (happens on middle path points, corners, etc.)

adamkewley avatar Feb 06 '23 10:02 adamkewley