Colton Grubbs
Colton Grubbs
@ryanheise Apologies for the inconvenience -- I have updated my repo to align with standard Dart formatting. In my testing, setting AudioProcessingState to `idle` while using `androidStopForegroundOnPause: false` does not...
> > In my testing, setting AudioProcessingState to idle while using androidStopForegroundOnPause: false does not stop the audio service. > > Hmm, I wonder why that would be. On `idle`,...
> were you able to fix this? No, I had to modify "Validator/Structure.php" to ignore pingCount and pingedAt during validation. > Hi everyone > > I analyzed the error and...
This is from just_audio, not audio_service. The issue is concurrent calls to player.dispose() and player.stop(). You should reuse the same AudioPlayer instance. If you are done with it, only call...