UnityURPUnlitScreenSpaceDecalShader
UnityURPUnlitScreenSpaceDecalShader copied to clipboard
NormalMap support?
https://docs.unity3d.com/Packages/[email protected]/manual/renderer-feature-decal.html
Unity 2021 introduce it's Decal system in URP Ver.12. I found it's Screen Space technique is similar to this solution.
Is it possible to implement NormalMap feature into this repo here so that lower URP version like Ver10 can have a Normal support decal?