UnityURPUnlitScreenSpaceDecalShader icon indicating copy to clipboard operation
UnityURPUnlitScreenSpaceDecalShader copied to clipboard

Does not render in VR Single Pass Instanced / Multiview mode

Open thePostFuturist opened this issue 3 years ago • 0 comments

Shadow simply does not appear. Works fine in regular Multipass.

I'm not very savvy with writing shaders, this may be of value: https://docs.unity3d.com/Manual/SinglePassStereoRendering.html

thePostFuturist avatar Feb 02 '22 18:02 thePostFuturist