张宇衡
张宇衡
> 另外,我还是希望你还是能将代码在 Github 上开源,这样如果哪一天我们确实需要这个功能,我也会再询问你有没有兴趣来提交PR。 :) 好的 晚些时候我会在Github fork官方仓库并将我的更改镜像到fork上
GitHub上关于此功能的镜像仓库地址如下: [https://github.com/DeerGiteaMirror/MCSM-UI](https://github.com/DeerGiteaMirror/MCSM-UI) [https://github.com/DeerGiteaMirror/MCSM-Daemon](https://github.com/DeerGiteaMirror/MCSM-Daemon)
> 很有意思的功能,但是MCSM的未来可能会是一个通用型的管理面板,也正在计划支持大部分 Steam 游戏,这种与 Minecraft 深度绑定的功能不是优先项(主要还是因为 MC 的服务端种类太多,各种配置文件深度绑定困难大),在以后如果有很多人感兴趣或者需要时再说吧。 hello 我又来了 为了提高此功能的通用性以适合MCSM未来的开发计划,这两天我对此功能进行了一定的修改。监控实例的活跃逻辑(判断标准)由在线玩家数量修改为网络连接数,这样理论上可以支持所有以tcp协议提供服务的游戏。不过由于udp协议是无状态协议,因此此方案缺点是无法支持udp协议的游戏(如csgo、mcbe)。 不知道对于udp协议的游戏有没有什么其他办法? [https://github.com/DeerGiteaMirror/MCSM-Daemon/commit/e6e6b69211164658a30ed1d5598f05a9aa2dc007](https://github.com/DeerGiteaMirror/MCSM-Daemon/commit/e6e6b69211164658a30ed1d5598f05a9aa2dc007)
> 直接转发逻辑,转到了且不在线就唤醒啊。转发,try-catch块里面写唤醒逻辑。这个看性能了,node的转发好像有点耗。 > > 你转发服务器一直在监听当反代就好了。 转发不太行,测了一下延迟比较高,一个玩家的时候大概就有个七十多毫秒。
> https://github.com/KyoriPowered/adventure/releases/tag/v4.17.0 was just released I found it. But upstream paper using `4.17.0-snapshot` in api, and `4.16.0` in server. I noticed in server build script have a commnet saying "Keep...
> btw > > remapper - net.fabricmc:tiny-remapper:0.10.1:fat -> net.fabricmc:tiny-remapper:0.10.2:fat decompiler - net.minecraftforge:forgeflower:2.0.627.2 -> org.vineflower:vineflower:1.10.1 > > I think the changes are minor, but it still seems necessary Yes, UR right....
> > https://github.com/KyoriPowered/adventure/releases/tag/v4.17.0 was just released > > I found it. But upstream paper using `4.17.0-snapshot` in api, and `4.16.0` in server. I noticed in server build script have a...
Migrations from folia's patch are done, there still a syntax err in `net/minecraft/core/dispenser/ProjectileDispenseBehavior.java` line 48 `DispenserBlock.eventFired` should use `get()` to fetch bollen type. I leave it alone, because it doesnt...
 Greetings, maintainers. I'm done with 1.20.6 update. Could you review it please?
Fine, I got new problem. Any commands send by client will cause "Internal Exception: java.lang.UnsupportedOperationException", and then kicked. Commands send my console is ok. This fault has no stacktrace, just...