Cody Bennett

Results 362 comments of Cody Bennett
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Only concern would be with strictness (some may want to ban it completely for code style reasons), maybe this is something for a later rule or to be left in...

Looks like we're mostly calling `onPointerOut` when [`pointerleave`](https://developer.mozilla.org/en-US/docs/Web/API/Element/pointerleave_event) is triggered. I'm not sure how that interacts with pointer lock, but I'm assuming it would mirror the behavior described here. https://github.com/pmndrs/react-three-fiber/blob/68abd48dd2a2e25c4c49bc01a604e65794165c4e/packages/fiber/src/core/events.ts#L362-L413...

Fix published in [`v8.8.11`](https://github.com/pmndrs/react-three-fiber/releases/tag/v8.8.11).

I'm not sure I understand why a code change is needed in suspend-react since that only resolves promises via React Suspense. For three.js loaders, that is indeed not actionable until...

A suspended component is never mounted -- suspense interrupts rendering to the nearest suspense boundary. If you're trying to address memory leaks from three.js loaders, upstream support is the only...

This should wait until v9 beta where we can feature freeze v8.

Closing as stale.

I put this together for #491 which works on my Windows machines after disabling GPU generation (populating a `Data3DTexture` on the CPU instead of rendering into a `WebGL3DRenderTarget`). - https://codesandbox.io/s/qyv9g0

Here's a minimal recreation toggling between `THREE.WebGL3DRenderTarget` and `THREE.Data3DTexture` via the `gpuGeneration` boolean. https://jsfiddle.net/cbenn/h3cL7tjw/ The page should display green at all times, but is black when `gpuGeneration` is disabled on...

I can reproduce this on all browsers on Windows. Is there a way to have ANGLE choose Vulcan or some other backend?