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Fire simulation with particle physics
This uses quad tree and circle to circle collision.
Here's what I made in JS and also a link to the video I got the idea from. demo: https://msivonen.github.io/ code: https://github.com/MSivonen/MSivonen.github.io/tree/main/firesim
The good one, not made by me: https://www.youtube.com/watch?v=xKEFlg_JMmU