SoftFloat
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John Hauser's SoftFloat
Is this project related to the following c software implementation of ieee 754?
http://www.jhauser.us/arithmetic/SoftFloat.html
(From a project watcher)
Not directly. I'm porting jhauser's implementation to C# though, just the 128bit implementation, however.
If I'm successful I may post it to GitHub.
-S
On 12 May 2013, at 15:34, noun [email protected] wrote:
Is this project related to the following c software implementation of ieee 754?
http://www.jhauser.us/arithmetic/SoftFloat.html
— Reply to this email directly or view it on GitHubhttps://github.com/CodesInChaos/SoftFloat/issues/1 .
Are you only porting quadruple precision because performance considerations are negligible?
Sounds like an interesting project in any case - hope to see it on github eventually.
No. The extra precision will be helpful though. Not to mention FPU independence.
On 12 May 2013, at 18:05, noun [email protected] wrote:
Are you only porting quadruple precision because performance considerations are negligible?
Sounds like an interesting project in any case - hope to see it on github eventually.
— Reply to this email directly or view it on GitHubhttps://github.com/CodesInChaos/SoftFloat/issues/1#issuecomment-17781193 .
No, this is unrelated to John Hauser's SoftFloat. I needed high performance deterministic floats for a now abandoned project, so this project is on hold as well.
Some key differences:
- This project is quite incomplete
- While it uses the same format as IEEE floats it doesn't follow IEEE arithmetic exactly.
- Main goal of this code is performance, correct rounding is less of an issue.
@opless did you finish with the implementation?
Honestly, I can't remember. I do remember moving to a segmented 64 bit solution to my issue.
But that project is on hiatus.
I see, thanks anyway.