GTA5Online-Private_Public_Lobby
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Range fault when adding adjacent ip addresses
just found if you put adjacent ip addresses like:"192.0.0.1&192.0.0.2" in the white list, and because you use
scope += Substract(ip) + "," + Add(ip) + "-";
for representation, it will run into a range fault.
I'm thinking of
for Substract: if newBytes is contained in the list then -1
for add :if newBytes is contained in the list then +1
Never learned C# though.
Maybe you'll fix it?
Hi, thanks for bringing this up. I'll look into it.