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Excess flood when kicking players

Open GrantBartlett opened this issue 7 years ago • 1 comments

Original report - https://forums.cncnet.org/topic/8855-access-flood-problem/

Hi there,

when I kick more than 2 players as a host (doesn't has to be directly in a row) the game is closed by the server due to an "access flood". This is extremely annoying, especially if you host large games (6-8). I hope this "bug" will be fixed soon.

GrantBartlett avatar Aug 04 '18 10:08 GrantBartlett

This is not a client bug but rather a GameSurge feature where they directly kick someone for exceeding their (rather low and undocumented) flood limit.

Because the flood limit is undocumented, the client can only guess how often it's allowed to send messages. Currently kick commands are prioritized so that they're always sent instantly; they used to be queued and delayed in case of excess traffic like everything else, but then players complained of kicking people taking several seconds. Now people are kicked instantly as you tell the client to kick them, but this means that in large games you should avoid kicking people too fast.

Rampastring avatar Aug 25 '18 10:08 Rampastring