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More information about players connection

Open MahBoiDeveloper opened this issue 6 months ago • 3 comments

Description

The XNA client has a connectivity feature check similar to FunkyFresh's, but with fewer details. In order to replace the FF's client, all the detail information fields need to be ported.

Feature example in FF's client:

Image

Fields
  • Ping (already implemented)
  • Jitter
  • Packet Loss
  • Connection Retries
  • Symmetric NAT
  • Tunneled

MahBoiDeveloper avatar Jun 19 '25 08:06 MahBoiDeveloper

Jitter: 1581

What's the unit of jitter? Is it "dimensionless quantity"?

pzhlkj6612 avatar Jun 20 '25 01:06 pzhlkj6612

Jitter: 1581

What's the unit of jitter? Is it "dimensionless quantity"?

https://en.wikipedia.org/wiki/Jitter

MahBoiDeveloper avatar Jun 20 '25 06:06 MahBoiDeveloper

https://en.wikipedia.org/wiki/Jitter

Oh, thank you!

I've actually read that Wikipedia page before asking. It provided some common choices of the unit. The thing is, I still don't know which was used in that screenshot. I've seen millisecond:

Jitter is measured in milliseconds (ms).

from: https://www.ringcentral.com/us/en/blog/what-is-jitter/

I was just, interested in what we will use, out of curiosity.

pzhlkj6612 avatar Jun 20 '25 15:06 pzhlkj6612