xna-cncnet-client
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File Hashes and Comparison Message
Currently when joining a lobby the client tells you about different gamefiles etc etc blah blah blah.
This is useful, but also kind of hard for some users to pinpoint if something is accidently changed. They most likely don't know which file to go back and change / edit back to default values.
IMO, what should happen, is the message should go something like this: "Player 'RAZER' has a modified 'xyz-example-file-name' compared to the game host. Player 'RAZER' may or may not be trying to cheat."