xna-cncnet-client
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Warn host and eventually close if inactive
In relation to this: https://github.com/CnCNet/xna-cncnet-client/issues/88 Originally was this, but it was 2 years ago: https://github.com/CnCNet/xna-cncnet-client/pull/145
Checks the host hasn't been active for X seconds defined in the ClientDefinitions Continues to check on past that time until X seconds until the hosted game is closed.

Nightly build for this pull request:
- artifacts-Ares.zip
- artifacts-TS.zip
- artifacts-YR.zip This comment is automatic and is meant to allow guests to get latest automatic builds without registering. It is updated on every successful build.
Any changes needed on this before it gets merged please? Thanks!