clj-minecraft
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Clojure Bukkit plugin, Minecraft.
The Mapping API looks potentially very flexible. Maybe there's a way to build some interesting functionality on top of it.
Probably just a map-enum over org.bukkit.potion.PotionType and a helper to apply/remove effects?
Thanks to the classloader sharing - this needs to be looked into.
or find another way (investigate) I know, `reload` should not be used right?(at least because it eats up memory until you run out of it - from my experience PermGen)...
All the spoutcraft functions need to provide ways of declaring what happens if Spoutcraft was not found. A plugin might be able to hobble along just fine without spoutcraft, or...