Jari Vetoniemi
Jari Vetoniemi
The error message may be garbage. I don't think the drm function that fails sets errno, so it just says "No space left on device". (Should be fixed). But nevertheless...
Lets leave this issue open, as it seems to happen often. I need to do something to detect linkers that don't work with lto.
https://github.com/Cloudef/chck/issues/19 Link for people who stumble here. Orbment users: I recommended =Release there, but if you want to run from source tree, you should use =Debug instead as it doesn't...
This is currently a unsolved issue in Wayland. Aka, we don't have high level interface for this. However there is already patches for a interface for this and SDL2 support...
wlc_init implementation can't really return false. It will always kill the process with error message if something goes wrong.
I feel like this can easily lead to multiple useless memsets when one wraps multiple allocators on top of each other. There possibility should also be a way to allocate...
Not sure if possible with drm (perhaps only with certain devices). Would be possible with OpenGL though at least.
No, buffer transformations are for clients. (They may request their buffer to be shown rotated for example, where compositor needs to handle input etc accordingly)
That's only for communicating the current rotation to client.
After polyfilling buffer I'm getting `Uncaught (in promise) Error: Failed to instantiate WASI: RuntimeError: JsValue(TypeError: import object field 'env' is not an Object` EDIT: After compiling in all the functions...