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More redstone components

Open Creeperface01 opened this issue 5 years ago • 8 comments

Implements pistons, dispenser and dropper

Creeperface01 avatar Oct 13 '19 16:10 Creeperface01

This is approved, so why isn't this going to be implemented? I'm waiting until all redstone (and 1.13) finally are without glitches

25huizengek1 avatar Nov 08 '19 15:11 25huizengek1

You've just answered your own question. This won't be merged until we're sure there are no bugs present.

SupremeMortal avatar Nov 09 '19 15:11 SupremeMortal

The piston freezes while pushing the hopper

wode490390 avatar Dec 15 '19 15:12 wode490390

The piston freezes while pushing the hopper

what do you mean? I cannot reproduce anything

Creeperface01 avatar Dec 15 '19 17:12 Creeperface01

This really need a clean-up.

ghost avatar Jan 03 '20 01:01 ghost

This really need a clean-up.

what

Creeperface01 avatar Jan 04 '20 16:01 Creeperface01

found some errors with redstone:

  1. dispenser and dropper drop items, when redstone switches from on to off. They should drop the item, when the redstone signal turns from off to on
  2. pistons don't push players
  3. This is also not working correctly, every redstone should be on, but only the redstone in the front is powered: First picture Second Picture
  4. Powering piston with repeater shouldn't trigger blocks, like other pistons behind it: Third Picture
  5. Using the basic "jeb door" design is not working correctly (see vid, the piston isn't pulled back): JEB_DOOR_BUG_Video.zip
  6. Every redstone should be powered, but: 4th Picture 5th Picture

ghost avatar Jan 13 '20 17:01 ghost

uhm the observers don't work

25huizengek1 avatar Feb 28 '20 16:02 25huizengek1