IV-SDK-DotNet
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IV-SDK .NET 1.6 Loads but no console access or CTRL+F10 access in game and mod script fails to load
Hi,
As per the title:
GTA IV version - 1.0.8.0 (downgrade from 1.2.0.59)
Mods installed
- GTA-IV Radio Downgrade IV-RR-31-08-2024 (github - Tomasak /GTA-Downgraders)
- FusionFix 3.0.5
- Ultimate ASI Loader v7.7.0 (xlive.dll)
- ZolikaPatch 7.65
- XLivelessAddon
- DXVK 2.4
- IVSDK.NET1.6
- ClonksCodingLib.GTAIV 1.7.1
Commandline arguments -rglLanguage=en-US -disableimposters -nomemrestrict -norestrictions -noswapdelay -fullspecaudio -no_3GB -novblank -reservedApp 0 -forcehighqualitymirrors -windowed -width 1920 -height 1080
Symptoms The game loads with no issue (new game or from a save file IV or EFLC) and the log file even confirms its loads as well as a game scripts
IVSDKDotNet.log [02/09/2024 18:55:42] IV-SDK .NET Release version 1.6 by ItsClonkAndre [02/09/2024 18:55:42] Loaded IV-SDK .NET config.ini! [02/09/2024 18:55:45] Found script: SimpleSpeedometer.Main [02/09/2024 18:55:45] Finished loading 1 IV-SDK .NET scripts. [02/09/2024 18:55:47] There is currently no new IV-SDK .NET update available. [02/09/2024 18:55:56] Application is closing, starting cleanup process... [02/09/2024 18:55:56] Cleanup process finished!
Just no console access or or CTRL+F10 access in game and mod scripts fails to load, I will state that its intermittent; when I boot up the game, randomly a mod script will work (in this instance SimpleSpeedometer).
I've did a new install of the game (1.2.0.59) and then a 1.0.8.0 downgrade and still the same issue, please let me know if any other information is needed, in the mean time I'll try lower versions of IVSDK.NET.
Thank you
also please do let me know if there's anything I can change in the config.ini
Thank you
Hello!
First of all, thanks for the detailed report! What happens if you remove DXVK or FusionFix?
Hi ClonkAndre,
I removed DXVK (d3d9.dll, dxvk.conf and GTAIV.dxvk-cache files) and IV-SDK.NET and mod scripts load every single time with no issue.
Please advise how I can give you DXVK logs so you can maybe view or tinker around with this problem (must likely user created! apologies for the problem) or if there's a settings I need to adjust in the dxvk.conf correc this conflict or is I must use another wrapper.
Thank you for being patient with me.
Interesting! I just tried installing DXVK 2.4 and everything was normal for me. I did not use any DXVK config file tho, so it would be nice if you could send me your DXVK config file (Possibly also the log files). Another thing you could try is to not use any DXVK config file at all to see if it's settings related.
(You can just drag & drop any text file onto the textfield when writing a comment and it will upload it)
OK, here we go;
Setup 1 d3d9.dll, dxvk.conf and GTAIV.dxvk-cache files in place
Log files - No working console GTAIV_d3d9-NOT-WORKING.log (DXVK) GTAIV_d3d9-NOT-WORKING.log
and
IVSDKDotNet-NOT-WORKING.log IVSDKDotNet-NOT-WORKING.log
Setup 2 d3d9.dll, dxvk.conf and GTAIV.dxvk-cache files removed
Log files - working console
IVSDKDotNet-WORKING.log IVSDKDotNet-WORKING.log
DXVK.conf dxvk.conf.txt (Changed the .conf to .conf.txt as github said it doesn't allow that file type.
Hi ClonkAndre,
I'll try without the dxvk.conf and update you again.
Hi ClonkAndre,
Even withough the dxvk.conf removed (while leaving in d3d9.dll - DXVK wrapper) F4 console access and mod scripts fail and do not load.
So at this stage its not config file (user config file) related, yet.
Hello, thanks for testing. Yea this is concerning and i'm affraid i'm running out of ideas.
Could you try to remove FusionFix while leaving DXVK installed and see if it changes something?
Hi ClonkAndre,
So after testing the varible setups I havethe following results:
Setup 1 DXVK (d3d9.dll) + dxvk.conf | Removed GTAIV.EFLC.FusionFix.asi + GTAIV.EFLC.FusionFix.cfg + GTAIV.EFLC.FusionFix.ini No script function Setup-1-GTAIV_d3d9.log Setup-1-IVSDKDotNet.log
Setup 2 DXVK (d3d9.dll) Removed dxvk.conf | Installed GTAIV.EFLC.FusionFix.asi + GTAIV.EFLC.FusionFix.cfg + GTAIV.EFLC.FusionFix.ini No script function Setup-2-GTAIV_d3d9.log Setup-2-IVSDKDotNet.log
Setup 3 Removed DXVK (d3d9.dll) Removed dxvk.conf | Removed GTAIV.EFLC.FusionFix.asi + GTAIV.EFLC.FusionFix.cfg + GTAIV.EFLC.FusionFix.ini Working script function Every launch Setup-3-IVSDKDotNet.log
Setup 4 DXVK (d3d9.dll) EMPTY dxvk.conf | Installed GTAIV.EFLC.FusionFix.asi + GTAIV.EFLC.FusionFix.cfg + GTAIV.EFLC.FusionFix.ini No script function Setup-4-GTAIV_d3d9.log Setup-4-IVSDKDotNet.log
Setup 5 DXVK (d3d9.dll) dxvk.conf | Installed GTAIV.EFLC.FusionFix.asi + EMPTY GTAIV.EFLC.FusionFix.cfg + EMPTY GTAIV.EFLC.FusionFix.ini No script function Setup-5-GTAIV_d3d9.log Setup-5-IVSDKDotNet.log
Please let me know what else you need me to try
Interesting... The issue here is clearly DXVK. On what OS are you on? And what happens if you try an older version of DXVK? Let's say version 1.10.3?
Hi,
I'm currently on Windows 10
OS Name: Microsoft Windows 10 Pro OS Version: 10.0.19045 N/A Build 19045 (19045.4593-240607.22h2)
Using DXVK 1.10.3 (x32 - d3d9.dll no dxvk.conf) Scripts load every launch, no issue
Using DXVK 1.10.3 (x32 - d3d9.dll with dxvk.conf) No script function
Could you send me the dxvk.conf file from DXVK 1.10.3 again just in case? Also: Do you have the InGameTimecycEditor by akifle47 installed by any chance?
Hi,
No, I now know about this mod since you stated it!
For more context I followed this guide to setup my gta iv installation; I downloaded gta iv from my steam account and then followed the below guide.
https://gtaforums.com/topic/993910-up-to-date-basic-downgrading-guide-2024-for-mods-andor-offline-play/#comments
So if you want to simulate the setup I have this is how you can do it.
Please do let me know what else you need me to do.
Thank you.