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[Mind over Matter] Enemies that can 1 hit kill should have more of a warning to them.

Open Vgoloshivskiy opened this issue 7 months ago • 2 comments

Is your feature request related to a problem? Please describe.

I am always frustrated, when i get killed by one of the minibosess after they just turn the corner.

Solution you would like.

Dr.Brains and other similiarly powerfull psions can be sensed to a degree. Similar to A Shadow? monster if you enter into a radius 20 tiles away from them you get a message in style "Someone vast mind is nearby and it send chill down your spine, you need to be miles away from here".

Describe alternatives you have considered.

Limit such enemies only to very specific locations (loot rooms/aka shelter with expensive equipment and stuck staff members)/ (add security room with cameras to allow seeing all enemies in a region without having to peek into every room).

Additional context

No response

Vgoloshivskiy avatar May 26 '25 10:05 Vgoloshivskiy

#81090 probably has something to do with their lethality.

Standing-Storm avatar May 27 '25 19:05 Standing-Storm

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

github-actions[bot] avatar Jun 11 '25 19:06 github-actions[bot]