Crash when pouring liquid into an MRE bag
Describe the bug
Crash when pouring into an MRE bag. My guess is the bag can't expand to fit its container? The empty MRE bag is inside an MRE package.
Attach save file
Steps to reproduce
- 'D'rop the wielded can of 6 tomatoes into the fridge one tile to the northwest.
- When prompted about spilling the contents, choose 'Yes' to remove its contents first
- Choose to pour it into a 'c'ontainer
- Choose one of the small MRE bags.
- Game crashes
Expected behavior
Game does not crash
Screenshots
No response
Versions and configuration
- OS: Windows
- OS Version: 10.0.26100.4061 (24H2)
- Game Version: cdda-experimental-2025-05-22-1609 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Mind Over Matter [mindovermatter] ]
Additional context
The program has crashed. See the log file for a stack trace. CRASH LOG FILE: ./config/crash.log VERSION: cdda-experimental-2025-04-19-1619 TYPE: Signal MESSAGE: SIGSEGV: Segmentation fault STACK TRACE:
#0
(dbghelp: debug_write_backtrace+0xb5@0,000,7FF,7B7,0A7,265[cataclysm-tiles.exe+0x597,265]),
#1
(dbghelp: log_crash+0x36d@0,000,7FF,7B7,067,68D[cataclysm-tiles.exe+0x557,68d]),
#2
(dbghelp: signal_handler+0x63@0,000,7FF,7B7,067,C33[cataclysm-tiles.exe+0x557,c33]),
#3
(dbghelp: seh_filter_exe+0x178@0,000,7FF,7B8,7D3,794[cataclysm-tiles.exe+0x1,cc3,794]),
#4
(dbghelp: __scrt_common_main_seh'::1'::filt$0+0x16@0,000,7FF,7B8,A39,B4D[cataclysm-tiles.exe+0x1,f29,b4d]),
#5
(dbghelp: _C_specific_handler+0xa0@0,000,7FF,7B8,7A0,9D4[cataclysm-tiles.exe+0x1,c90,9d4]),
#6
(dbghelp: _chkstk+0x9f@0,000,7FF,AAB,5E0,6FF[ntdll.dll+0x160,6ff]),
#7
(dbghelp: RtlWow64GetCurrentCpuArea+0xa98@0,000,7FF,AAB,4BA,328[ntdll.dll+0x3a,328]),
#8
(dbghelp: KiUserExceptionDispatcher+0x2e@0,000,7FF,AAB,5E0,03E[ntdll.dll+0x160,03e]),
#9
(dbghelp: inventory_haul_selector::apply_selection+0x4c8@0,000,7FF,7B8,0DD,698[cataclysm-tiles.exe+0x1,5cd,698]),
#10
(dbghelp: haul+0x1,dad@0,000,7FF,7B7,69B,A0D[cataclysm-tiles.exe+0xb8b,a0d]),
#11
(dbghelp: game::do_regular_action+0x1,159@0,000,7FF,7B7,68E,539[cataclysm-tiles.exe+0xb7e,539]),
#12
(dbghelp: game::handle_action+0xa15@0,000,7FF,7B7,698,455[cataclysm-tiles.exe+0xb88,455]),
#13
(dbghelp: do_turn+0xd89@0,000,7FF,7B7,0AF,979[cataclysm-tiles.exe+0x59f,979]),
#14
(dbghelp: WinMain+0xeb5@0,000,7FF,7B6,F2E,995[cataclysm-tiles.exe+0x41e,995]),
#15
(dbghelp: __scrt_common_main_seh+0x106@0,000,7FF,7B8,79D,612[cataclysm-tiles.exe+0x1,c8d,612]),
#16
(dbghelp: BaseThreadInitThunk+0x17@0,000,7FF,AA9,7CE,8D7[KERNEL32.DLL+0x2e,8d7]),
#17
(dbghelp: RtlUserThreadStart+0x2c@0,000,7FF,AAB,531,4FC[ntdll.dll+0xb1,4fc]),
Using OP's repro world, under my Windows debug build I don't get a crash but an infinite loop here: https://github.com/CleverRaven/Cataclysm-DDA/blob/8d698f8e30f278f11135610ad71b469e532a82b6/src/item_pocket.cpp#L812
item->charges is 2 at every turn.
Moreover, the destination container small MRE bag is inside a sealed MRE package.