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[MoM] Ideas for Premonition.

Open Cupidatis opened this issue 1 year ago • 2 comments

Is your feature request related to a problem? Please describe.

In #78131 Standing-storm thinked about this power and I have some thoughts for these power.

Solution you would like.

Split into 2 abilities: The first is an impulse ability that shows the danger at the moment in a certain radius.

The second ability of concentration, which shows not just danger, but the area where there is danger, the accuracy of determining the danger depends on the strength of the ability, up to the limit of the basic ability. Also, the range of the ability depends on the strength. Maybe accuracy also is decreased with range?

Add a danger level for both abilities, which is indicated by the color. They show the average danger value in the area (the sum of the danger of enemies divided by the number of enemies in the intersected area).

Maybe some of this helps you with your decisions.

Describe alternatives you have considered.

No response

Additional context

No response

Cupidatis avatar Dec 02 '24 15:12 Cupidatis

I did think about doing this but the problem I ran into is that while monster difficulty is readable, I was advised that it's currently all over the place and wouldn't be a good guide for how dangerous the monster actually is.

I would really like inaccurate special vision, as you say (like, you sense a creature nearby, but it's not in the exact spot the map shows because you're not as good as sensing it as you like). That would be a good feature request I should make.

Standing-Storm avatar Dec 02 '24 15:12 Standing-Storm

I did think about doing this but the problem I ran into is that while monster difficulty is readable, I was advised that it's currently all over the place and wouldn't be a good guide for how dangerous the monster actually is.

Inadequate level of danger of creatures in vanilla and mods is true, but we do not need an exact level of danger. Only 3-4 levels (colors) for the ability will be enough. In this case, it will be relatively accurate, which is suitable for a low-level ability.

I would really like inaccurate special vision, as you say (like, you sense a creature nearby, but it's not in the exact spot the map shows because you're not as good as sensing it as you like). That would be a good feature request I should make.

Glad you like it.

Cupidatis avatar Dec 02 '24 16:12 Cupidatis

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

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