Cataclysm-DDA
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The sound rules of the safe mode manager does not work.
Describe the bug
Adding rules to ignore or allow sounds doesn't seem to work under any circumstance, i have tried every sort of way but i can't ignore this frog screaming while i sort my loot for instance. White list, black list, distance, it does not matter. I feel like this has never worked for as long i can remember.
Attach save file
Broadrat-trimmed.tar.gz If you want to load my save install this mod in your data mod folder
Steps to reproduce
- Add a rule for any enemy making sounds in the safe manager
- Game doesn't recognize the sounds to ignore or allow it
Expected behavior
i would expect for that frog singing to his gf to not annoy me while i sorting or doing anything else.
Screenshots
No response
Versions and configuration
- OS: Windows
- OS Version: 10.0.19045.5011 (22H2)
- Game Version: cdda-experimental-2024-10-21-1656 888e34a [64-bit]
- Graphics Version: Tiles
- Game Language: English [en]
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth], Bionic Professions [package_bionic_professions], Extra Lives - Extended [extra_lives_extended], Bionic Slots [cbm_slots], Extra Mutated Scenarios [extra_mut_scens], Mind Over Matter [mindovermatter] ]
Additional context
No response