The wind_resist parameter. Does it work?
Describe the bug
The description says it is responsible for wind protection.
Percentage 0-100. How effective this material is at stopping wind from getting through. Higher values are better. If none of the materials an item is made of specify a value, a default of 99 is assumed.
Testing methodology. I created two suits with 100% coverage of all body parts.
Details
[
{
"id": "test_suit_01",
"type": "ARMOR",
"name": { "str": "TEST suit 01" },
"category": "armor",
"description": "TEST.",
"weight": "5200 g",
"volume": "10500 ml",
"price": "0 USD",
"price_postapoc": "30 USD",
"material": [ "mut_feather" ],
"symbol": "[",
"looks_like": "survivor_jumpsuit",
"color": "blue",
"armor": [
{
"material": [
{ "type": "mut_feather", "covered_by_mat": 100, "thickness": 1 }
],
"covers": [ "head", "eyes", "mouth", "torso", "arm_l", "arm_r", "hand_l", "hand_r", "leg_l", "leg_r", "foot_l", "foot_r" ],
"coverage": 100,
"encumbrance": 0
}
],
"warmth": 15,
"environmental_protection": 5,
"flags": [ "STURDY" ]
},
{
"id": "test_suit_02",
"type": "ARMOR",
"name": { "str": "TEST suit 02" },
"copy-from": "test_suit_01",
"material": [ "denim" ],
"armor": [
{
"material": [
{ "type": "denim", "covered_by_mat": 100, "thickness": 1 }
],
"covers": [ "head", "eyes", "mouth", "torso", "arm_l", "arm_r", "hand_l", "hand_r", "leg_l", "leg_r", "foot_l", "foot_r" ],
"coverage": 100,
"encumbrance": 0
}
]
}
]
-
First suit: Mutant Feather https://github.com/CleverRaven/Cataclysm-DDA/blob/5762e894932f7cde1212de1db7102bcedaa00591/data/json/materials.json#L3093
-
Second suit: Denim https://github.com/CleverRaven/Cataclysm-DDA/blob/5762e894932f7cde1212de1db7102bcedaa00591/data/json/materials.json#L648
I created a save with a naked character. And repeated for each suit:
- teleport to the roof
- set weather: clear
- set temperature: -20 degrees Celsius
- set wind: 100 meters per second
- put on the suit
- wait 1 minute
- see the torso temperature (both values).
In all cases, I got the same values.
Attach save file
Steps to reproduce
n/a
Expected behavior
- The parameter must act as specified.
- If it is intended for future changes, then a note in the documentation.
- Or an explanation of what it is responsible for and how to check it. If I used the wrong method.
Screenshots
No response
Versions and configuration
Tested it on an older version so it would show what I was typing in the search bar.
- OS: Windows
- OS Version: 10.0.19043 (21H1)
- Game Version: cdda-experimental-2024-08-01-0043 1fd261f [64-bit]
- Graphics Version: Tiles
- Game Language: Русский <color_dark_gray>(91.5%) [ru]
- Mods loaded: [ Тёмные Дни Впереди [dda], Отключить потребности у НПС [no_npc_food], Портальные штормы игнорируют НПС [personal_portal_storms], Медленный рост фунгалоидов [no_fungal_growth], XXX [XXX] ]
Additional context
No response