Cataclysm-DDA
Cataclysm-DDA copied to clipboard
Decrease amount of spawns in cave
Summary
Bugfixes "Stop spawning too many monsters in a cave"
Purpose of change
Closes #76597
Describe the solution
Lowered the amount of monsters in GROUP_CAVE and used place_monster to spawn them.
Describe alternatives you've considered
More bats?
Testing
Game loads, cave is no longer a clown car
Additional context
Might do an audit on all the caves, they always felt a bit outdated to me.