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Looking at multi-story buildings produces unrealistically little information

Open x-qq opened this issue 1 year ago • 4 comments

Describe the bug

If you stand near a building with more than one floor and use the "Look around" mode to look at its upper floors, you get very little information about how the building looks.

Standing near the Apartment Complex and looking at its second floor:

building-cdda

Realistically, assuming a normal shaped building you should be able to see at least the outer walls & windows, and depending on window layout/altitude/angle maybe see a little inside the building too.

building-real

This has a seveal major negative effects on gameplay:

  • you don't know where the windows on the upper floors are so you cannot get into them with a ladder (I am fully aware that ladders currently do not work like that, but that needs a separate bug report)
  • you can't see zombies on upper floors breaking through windows and become aware of threats only when they jump down to your level

Attach save file

AngularVisionTest-trimmed.tar.gz

Steps to reproduce

  1. Go to any building with >1 floors
  2. Look at it
  3. See noting except the shape of the building made of "unseen" tiles

Expected behavior

  1. Go to any building with >1 floors
  2. Look at it
  3. See the things you should realistically be able to see

Screenshots

No response

Versions and configuration

Game version: cdda-linux-tiles-x64-2024-08-06-0516

Additional context

No response

x-qq avatar Oct 18 '24 03:10 x-qq

Please provide a save file for this issue. There is angular vision across z-levels.

RenechCDDA avatar Oct 18 '24 04:10 RenechCDDA

Added a save file that clearly shows the issue to the opening post.

x-qq avatar Oct 18 '24 04:10 x-qq

I can confirm. Standard start at the shelter. I can't see the roof. Additionally, pay attention to the trees. They are far away from the character, but he still can't see what is at z=1. 1

And two additional (?) problems.

  1. Until I manually look into the upper level. The game doesn't look at it.

I went around the shelter in a circle, but never once looked up. Only when I got back to my starting position did I look up. Here's the result: 2

After that, I walked another quarter of a lap. And looked up again. 3

  1. I can't see the zombies on the roof. And they can't see me. But that's an old problem (#71867) 7 UPD. Clairvoyance artifact

If something requires a separate topic, speak up and I'll create one.

IdleSol avatar Oct 18 '24 18:10 IdleSol

Until I manually look into the upper level. The game doesn't look at it.

  • Already reported here: #68659

Brambor avatar Oct 19 '24 16:10 Brambor