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Vehicle. Shape change error.

Open svakob opened this issue 1 year ago • 2 comments

Describe the bug

I want to change the appearance of the transport tile, but an error appears.

DEBUG : failed to set cursor at given part

FUNCTION : start FILE : D:\a\Cataclysm-DDA\Cataclysm-DDA\src\veh_shape.cpp LINE : 30 VERSION : 8c9ca7a

image image image

Attach save file

1-trimmed.tar.gz

Steps to reproduce

  1. Examine a vehicle.
  2. Press p to any part.

Expected behavior

A window for changing the tile appearance appears

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19045.5011 (22H2)
  • Game Version: 8c9ca7a [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth], Translate Complex Dialogue [translate_dialogue] ]

Additional context

No response

svakob avatar Oct 16 '24 15:10 svakob

No problem. cdda-windows-tiles-x64-2024-10-18-0902

UPD. No problems in the new world. Similar error when using the provided save.

Lol. The error occurs at z=-1 level. Go to any basement, create a car there and enjoy.

 DEBUG    : failed to set cursor at given part

 FUNCTION : player_activity veh_shape::start(const tripoint_bub_ms&)
 FILE     : src/veh_shape.cpp
 LINE     : 30
 VERSION  : cdda-experimental-2024-10-18-0902 77e1ead

UPD2. z = -1 ... -10

IdleSol avatar Oct 19 '24 09:10 IdleSol

The problem occurs at any level except z=0. The problem occurs between versions 2024-05-13-0447 and 2024-05-13-1412

Source of the problem:

  • #73739

@irwiss I apologize if I distracted you.

IdleSol avatar Oct 19 '24 09:10 IdleSol