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Bilious Soldier Zombie Tweak

Open DukePaulAtreid3s opened this issue 1 year ago • 2 comments

Summary

Bugfixes "Adjust Bilious Soldier Zombie night vision, change their description to reflect their superior eyesight."

Purpose of change

Currently, BSZs have a whopping 13 sight at night; compared to the 3 of the average Zoldier. While it makes sense for them to have better visual acuity, it should not outclass full NVGs.

Describe the solution

Reduce their night vision down to 8; on par with cheap night vision goggles.

Describe alternatives you've considered

Testing

Additional context

DukePaulAtreid3s avatar Sep 12 '24 12:09 DukePaulAtreid3s

Why can't it have very good NV? It's a ranged zombie to use that range they need to see

Fris0uman avatar Sep 12 '24 17:09 Fris0uman

Why can't it have very good NV? It's a ranged zombie to use that range they need to see.

It has substantially better night vision than the average Zed, even outclassing some of the lower tier shady zombies. I take issue with the fact that it has a higher range at night than it does during the day, while most non-shady zombies are the opposite.

DukePaulAtreid3s avatar Sep 12 '24 19:09 DukePaulAtreid3s

It has substantially better night vision than the average Zed, even outclassing some of the lower tier shady zombies. I take issue with the fact that it has a higher range at night than it does during the day, while most non-shady zombies are the opposite.

Did you test this in game to confirm it

Holli-Git avatar Sep 13 '24 04:09 Holli-Git

It has substantially better night vision than the average Zed, even outclassing some of the lower tier shady zombies. I take issue with the fact that it has a higher range at night than it does during the day, while most non-shady zombies are the opposite.

Did you test this in game to confirm it

It turns out I was incorrect; Bilious soldiers are actually correct in their visible acuity. Closing PR

DukePaulAtreid3s avatar Sep 13 '24 11:09 DukePaulAtreid3s