fix compilation error calling Character::spawn_items
Summary
Bugfixes "fix compilation error calling Character::spawn_items"
Purpose of change
Fix compilation error calling Character::spawn_items
Describe the solution
Call pos_bub() instead of pos()
Additional context
Seems to have been caused by pushing #75125 after #76266 without building first.
Looks like #76297 added to the pileup
Yup. I’ll leave that one to an expert though.
Yup. I’ll leave that one to an expert though.
A PR won't be able to pass basic build and get merged without both of these errors resolved, unfortunately. Can I interest you in applying this patch to this PR?
index 8924c98c47..f09dd8640b 100644
--- a/data/mods/My_Sweet_Cataclysm/sweet_monsters.json
+++ b/data/mods/My_Sweet_Cataclysm/sweet_monsters.json
@@ -485,7 +485,7 @@
"harvest": "caff_gum_spider",
"anger_triggers": [ "STALK", "PLAYER_WEAK", "HURT", "PLAYER_CLOSE" ],
"flags": [ "SEES", "SMELLS", "HEARS", "CLIMBS", "PATH_AVOID_FIRE", "PATH_AVOID_FALL" ],
- "reproduction": { "baby_egg": "caff_gum", "baby_count": 10, "baby_timer": 5 },
+ "reproduction": { "baby_type": { "baby_egg": "caff_gum" }, "baby_count": 10, "baby_timer": 5 },
"armor": { "bash": 4, "cut": 8, "bullet": 6 }
},
{
we have #76358 now i'm not sure is it possible to merge this and 76358 as two separate PRs tho
It's not possible, because both PRs separately will fail a required test. Not even Kevin can ignore that (besides removing the requirement on the build), so both issues have to be fixed in a single PR.
I’m glad you guys fixed that without waiting for me to wake up :)