Cataclysm-DDA
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Loose teeth caltrops. Incorrect message when the trap is triggered
Describe the bug
See screenshot.
I used the trap: https://github.com/CleverRaven/Cataclysm-DDA/blob/43dd78a6342b5d56a85a7a8eb8bde921ad1dbcb8/data/json/items/tool/traps.json#L295
and stepped on it. But the message says I stepped on a glass one.
I'm also not sure it's supposed to shatter. It's more about glass, isn't it?
Attach save file
n/a
Steps to reproduce
- Standard world and character
- Spawning a "loose teeth caltrops"
- Place it
- Step on it
- See the message
Expected behavior
n/a
Screenshots
Versions and configuration
- OS: Windows
- OS Version: 10.0.19043 (21H1)
- Game Version: cdda-experimental-2024-09-10-0339 c73e4c6 [64-bit]
- Graphics Version: Tiles
- Game Language: English [en]
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth] ]
Additional context
No response