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Contrast of the time played in the save loading menu is very poor

Open NetSysFire opened this issue 1 year ago • 1 comments

Describe the bug

image

Attach save file

n/a

Steps to reproduce

  1. Try to load a world.
  2. See that active entries have this very poor contrast.

Expected behavior

Better contrast. This is how it looked before the imgui uilist:

image

Screenshots

No response

Versions and configuration

  • OS: Linux
    • OS Version: LSB Version: n/a; Distributor ID: Arch; Description: Arch Linux; Release: rolling; Codename: n/a;
  • Game Version: cdda-experimental-2024-08-26-0429 18b13f1 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Slowdown Fungal Growth [no_fungal_growth], Bionic Professions [package_bionic_professions] ]

Additional context

Good first issue because this seems as simple as changing a color.

NetSysFire avatar Aug 26 '24 14:08 NetSysFire

I think it is not as easy it looks from a glance.

The string (and color in it) was not changed since last year:

image

So, the real issue is "color not inverted properly in imgui menus" (e.g. light_blue should become white when on dark blue background).

ZhilkinSerg avatar Aug 26 '24 18:08 ZhilkinSerg