Cataclysm-DDA
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Clean water put into water heater instantly spoils
Describe the bug
After enough time in the game world has passed, putting clean water into a water heater instantly turns it into water.
Attach save file
Water Test World-trimmed.tar.gz
Steps to reproduce
- Spawn:
- a very large battery,
- a household water heater,
- a disconnected water purifier.
- a steel drum (100L)
- Place the battery and purifier to make a grid.
- Fill the steel drum from a pond.
- Use the water purifier to purify the water in the steel drum.
- Refill the water heater with the clean water from the steel drum.
- Examine the water heater. It should have
clean water. - Pour the clean water from the water heater into the steel drum.
- In the debug menu, advance the game time by one year.
- Refill the water heater with the clean water.
- Examine the water heater. It will now just have
water.
Expected behavior
The clean water does not instantly spoil.
Screenshots
No response
Versions and configuration
- OS: Windows
- OS Version: 10.…
- Game Version: cdda-experimental-2024-08-11-0857 2d4e043 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth], Standard combat test suite [standard_combat_test], TropiCataclysm [tropicata] ]
Additional context
#74353 #74863 @nornagon
/confirmed
Some furniture does spoil the water while others don't.
- Purify a drum full of water
- Timeskip a year ahead, and then:
- Pouring it into a water heater (as described in the report) does spoil the water
- Pouring it into a standing tank does
- Pouring the clean water into another drum (whether in inventory or nearby) does not spoil the water
- Pouring it into a bathtub does not
- Pouring it into a toilet does not /
- OS: Windows
- OS Version: 10.0.19045.4780 (22H2)
- Game Version: ae2b99e [64-bit]
- Graphics Version: Tiles
- Game Language: English [en]
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth] ]\
issue is still present in the latest experimental build 2024-11-21-1525.
haven't debugged it but i believe this is from the water's last_temp_check being 0 after filling the keg, so when the item gets added to its tile it instantly reverts to dirty water.
still happens on 22f9e267 at least