Cataclysm-DDA
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Corpses will sometimes display the fallback corpse sprite even if they have one properly set for themselves / Monsters alternate between available sprites
Describe the bug
If an item starts with corpse_[monster]
, it will always show its own sprite unless the player is standing on it, or is examining the tile its on with x
, at which point it will instead show the sprite of the corpse the ID is similar to
The voices in the comment say it is not limited to monsters. I have not witnessed this, but Guardian is adamant about telling me to edit the issue to mention it so here you go.
Attach save file
N/A
Steps to reproduce
- Spawn
corpse_yugg_jade
- Look that it has its own symbol
- Enter
x
view and examine the tile its on - Witness the fallback corpse sprite
Expected behavior
The item should always use the same sprite, not switch depending on how its being looked at
Screenshots
No response
Versions and configuration
- OS: Windows
- OS Version: 10.0.22631.3880 (23H2)
- Game Version: 0.G-10799-gcaff33e8a8-dirty [64-bit]
- Graphics Version: Tiles
- Game Language: English [en]
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth] ]
Additional context
No response