Interrupting cutting logs into planks makes the log vanish
Describe the bug
If you stop during the action to chop a log into planks the log will vanish from the world and leave nothing behind. I was at least expecting the log to stay behind and let me restart the task from scratch, but the blob consumed it instead. :c
Attach save file
Steps to reproduce
- Grab any item that will let you use the 'Chop Logs into Planks' action, e.g. Bow Saw, bronze axe, etc.
- Start the action on a log and stop at any point before completion. This occurs whether you spot a creature, press 5 to manual stop, or anything else.
- Watch as the log simply vanishes
Expected behavior
It's expected that the log should either remain there and revert all your progress, or should become a resumable task (it's marked as can_resume: false which does seem silly to me since CHOP_TREE and CHOP_LOGS seem like they can be resumed although I can't do that in my save either.)
Screenshots
No response
Versions and configuration
- OS: Windows
- OS Version: 10.0.22631.3593 (23H2)
- Game Version: de4ec39 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth] ]
Additional context
No response
Resumption of activities is something that's being introduced gradually, so that inconsistency is probably explained by this being a task that hasn't yet been upgraded to support it.
I failed to repeat your issue with your save. I tried both trunks to the NE and the stump to the S, and none of them disappeared when the task was cancelled. I performed the job both with a 'a'pply action on the saw and by setting up a tree chopping zone and order the PC to perform the tree chopping task ('O' menu).
- OS: Windows
- OS Version: 10.0.19045.4412 (22H2)
- Game Version: 0.G-9804-gde4ec39f57-dirty [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth] ] 'Dirty' because the code has a hack disabling add_roofs in it. That hack should have no effect on this task.
/confirm @PatrikLundell This bug isn't about chopping down trees, but instead chopping logs into planks.
- OS: Windows
- OS Version: 10.0.19045.4412 (22H2)
- Game Version: cdda-experimental-2024-05-25-0134 22d851b [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth] ]