Cataclysm-DDA
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Fake zombie used for dormant zeds on the mass grave
Describe the bug
Happened to come by a mass grave, there were two of those fake zombies, description says to reoprt its sightings on github so thats what im doing
Attach save file
Steps to reproduce
I dont know, finding mass graves is guess?
Expected behavior
Those fake zombies should not be visible i guess, they explode tho so thats cool
Screenshots
Versions and configuration
OS: Linux Mint 21.2 Version: 0.I 2024-05-03-0220
Additional context
No response
Can confirm, seen them before.
It seems they were intentionally added to the mass grave group, but er, of course that just spawns them? I am not sure what the intended mechanic is here.
https://github.com/CleverRaven/Cataclysm-DDA/blob/a5ba2a01bb53855632ae9fc25386a997c2ec2a90/data/json/monstergroups/zombies.json#L978
The intended mechanic is this:
- Spawn a fake zombie
- The next turn after the spawn kill it with its own monster attack, creating a "normal" zombie corpse with a DORMANT flag in the process
- Put special trap on tile with the corpse which will revive the corpse after some condition is met
Can't confirm on 0.G-12478. I debug-spawned dozens of mass grave map extras. I only saw fake zombies when I teleported to the map extra since teleport only changes player location and doesn't proceed the turns. When I approached map extras "naturally" I always noticed only corpses of dormant zombies and never fake zombies themselves, starting from the edge of my vision range.
I think I'm changing status back to Confirmation required until someone actually confirms that this bug still occurs.