Cataclysm-DDA
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Non-poisonous and poisonous items get stacked together in the eat menu
Describe the bug
vs
Attach save file
n/a
Steps to reproduce
- Forage and find either wild roots or shrooms which have both
FORAGE_POISON. - Make sure some of them are poisonous.
- Try to eat them.
- They get batched together.
Expected behavior
They would be separate like in the inventory screen (second screenshot).
Screenshots
No response
Versions and configuration
- OS: Linux
- OS Version: LSB Version: n/a; Distributor ID: Arch; Description: Arch Linux; Release: rolling; Codename: n/a;
- Game Version: cdda-experimental-2024-05-11-0903 d78e605 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth], Innawood [innawood] ]
Additional context
Maybe related to #24981
if you press > while looking at the stacked foods in the consume item menu it shows the individual ones
Confirmed, they get stacked together in the eat menu. Considering one is poison, bunching them together even if you can expand to show them all, sound like a horrible way to get accidentally poisoned from the UI.