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Items spawned on a closed door tile

Open DragonWizard23 opened this issue 1 year ago • 3 comments

Describe the bug

As the title says, I found a closed door with items spawned on the same tile. There was one door like this at the ground level and one on the second floor.

Attach save file

2024-03-31-trimmed.tar.gz

Steps to reproduce

I'm not sure. Maybe this is a mapgen issue? There were a couple of zombies in the house, but I don't think they smashed the door and caused the bug.

Expected behavior

I did not expect that items could be on the same tile as a door. Instead, I expected them to be in one of the neighboring tiles.

Screenshots

image

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.22631.3447 (23H2)
  • Game Version: 4551df2 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth] ]

Additional context

This bug does not cause the game to crash. I suspect it is caused by creating a the items from a broken door, without removing the door itself. If I open and close the door, the items will move out of the way.

DragonWizard23 avatar May 03 '24 03:05 DragonWizard23

Update: I also found this on a damaged door tile. image

DragonWizard23 avatar May 03 '24 16:05 DragonWizard23

This also happens via map rebuilding in the Tacoma Commune, upgrading the area doesn't remove the harvestable plants.

MoonlitRiverlight avatar May 20 '24 14:05 MoonlitRiverlight

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

github-actions[bot] avatar Jun 26 '24 21:06 github-actions[bot]