Cataclysm-DDA
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Nether Monster Corpses - Yugg
Summary
None
Purpose of change
Our Nether monsters have a plethora of different things that happen to their corpses on death. While this is on brand for chaos bullshit the nether is, we can do better than having them always disappear or just... give normal corpses, like this guy here.
Describe the solution
- [x] Slightly rebalance the stats for the yugg - remove dodge, increase size, give it
GOODHEARING, RANGED_ATTACKER, PUSH_VEH, PATH_AVOID_FIRE
- [x] Add three new corpse items - rubber yugg corpse, oversized fleshy tube, jade yugg statue
- [x] Add new mutagenic flesh - obtained from the oversized fleshy tube, supposed to give random mutations when ingested
- [x] Add harvest for the rubber yugg corpse so it's not cuttable with a kitchen knife in 6 seconds
- [x] Add new deatheffect for Yugg that gives one of five results in the form of coprse undergoing material transmutation - steam (spawns steam fields), mutagenic flesh, rubber, glass (pile of black glass shards) and jade
Describe alternatives you've considered
Testing
Additional context
The reason Yugg goes first is that it was the one most edible out of the bunch, and it really rubbed me the wrong way