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Aftershock: Update organ-related recipe overrides

Open ERRORCODE509 opened this issue 1 year ago • 2 comments

Summary

Bugfixes "Aftershock: Human/Demihuman Organs Can Be Cooked Again"

Purpose of change

Aftershock has a bunch of overrides that were never updated to the new accurate crafting times in vanilla. Additionally, they appear to have never been updated to include human and demihuman components, only generic ones. This made it impossible to cook human and demihuman organs. This didn't appear to be intentional, so I went through and updated the recipes appropriately. Overrides were also made for human and demihuman flesh, as Aftershock overrides the recipe for standard cooked meat but didn't touch that of humans and demihumans.

Describe the solution

Updated existing recipe overrides and added new ones where appropriate.

Describe alternatives you've considered

Removing the organ/meat related overrides.

Testing

Added the overrides to my local copy and verified that they appear in-game without any issues.

Additional context

Let me eat people, damnit!

ERRORCODE509 avatar Mar 25 '24 07:03 ERRORCODE509

Updated the crafting times appropriately. Have we considered just removing the organ-related overrides? They seem somewhat unnecessary.

ERRORCODE509 avatar Mar 25 '24 18:03 ERRORCODE509

Updated the crafting times appropriately. Have we considered just removing the organ-related overrides? They seem somewhat unnecessary.

I asked in the current and former Afs dev chat and it looks like someone accidentally added these while trying to do something that was eventually completed using requirements instead. So these can be deleted. Thanks!

Maleclypse avatar Mar 25 '24 23:03 Maleclypse

Got it, I'll remove them once I get home from work.

ERRORCODE509 avatar Mar 26 '24 02:03 ERRORCODE509