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The problem with canned beans

Open IdleSol opened this issue 1 year ago • 1 comments

Describe the bug

It's based on a theme: #71938

A vagrant and a hobo start with a sealed medium tin contains of beans. The problem is the number of beans.

There is only one bean (0.25 liter) in an medium can (0.5 liter) designed for two beans.

As a result, the game sees a half-empty container and tries to place items in it, but it is sealed. This leads to the problem described in #71938

Attach save file

N/A

Steps to reproduce

  1. Select homeless or vagrant at character creation
  2. Look at the can in your inventory and make sure it contains one bean.
  3. Complete the character creation.
  4. Remove all clothing except for the pants that contain the can
  5. Start collecting trees (pines, oaks, birches, and so on)
  6. When the pockets are full. Note the constant question of what to do with the item
  7. Throw the can away
  8. Continue harvesting trees. Note that the game does not ask you what to do with the result of the collection. It remains on the ground.

Expected behavior

N/A

Screenshots

1

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.18362 (21H1)
  • Game Version: e5fd033 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth] ]

Additional context

Vagabond and Hobo

https://github.com/CleverRaven/Cataclysm-DDA/blob/d6c98a1fd9ddd2b72fa459a1ec9c8f4abc502dce/data/json/professions.json#L605

https://github.com/CleverRaven/Cataclysm-DDA/blob/d6c98a1fd9ddd2b72fa459a1ec9c8f4abc502dce/data/json/professions.json#L2206

IdleSol avatar Feb 24 '24 10:02 IdleSol

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

github-actions[bot] avatar Mar 25 '24 10:03 github-actions[bot]