Cataclysm-DDA icon indicating copy to clipboard operation
Cataclysm-DDA copied to clipboard

Firing a gun reaims to the monster i indirectly killed instead of the nearest living monster

Open gettingusedto opened this issue 1 year ago • 3 comments

Describe the bug

I noticed whenever i let a zed i shot to die by bleeding or otherwise indirectly kill(?) them, the (f)iring menu reaims to the corpse of said monster instead of aiming the nearest living monster.

Attach save file

N/A

Steps to reproduce

  1. Spawn in some zeds and a gun,
  2. Shoot a zed till it bleed and let it bleed to death,
  3. After it dies, (f)ire the gun and see it aims to the zed who died to bleeding out.

Expected behavior

Aiming the nearest living monster.

Screenshots

No response

Versions and configuration

  • OS: Android
    • OS Version: Manufacturer: samsung; Model: SM-A710F; Release: 7.0; Incremental: A710FXXU2CRC2;
  • Game Version: dd08bab [32-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Slowdown Fungal Growth [no_fungal_growth], Portal Storms Ignore NPCs [personal_portal_storms], Mind Over Matter [mindovermatter], Bombastic Perks [bombastic_perks], Xedra Evolved [xedra_evolved], GUT's Contents Compendium [gut_contents_compendium], GUT's Unhinged Stuff [gut_unhinged_stuff], GUT's Tweak Compendium [gut_tweaks_compendium] ]

Additional context

No response

gettingusedto avatar Feb 21 '24 13:02 gettingusedto

Duplicate of #70742 ?

RedMisao avatar Feb 22 '24 01:02 RedMisao

Confirmed

  • OS: Windows
    • OS Version: 10.0.18362 (21H1)
  • Game Version: 78fb2bf [64-bit] = 2024-02-22-0718
  • Graphics Version: Tiles
  • Game Language: Системный язык [] Ru
  • Mods loaded: [ Тёмные Дни Впереди [dda], Отключить потребности у НПС [no_npc_food], Портальные штормы игнорируют НПС [personal_portal_storms], Медленный рост фунгалоидов [no_fungal_growth] ]

Duplicate of https://github.com/CleverRaven/Cataclysm-DDA/issues/70742 ?

I guess so. Tested it on version 2024-01-06-2229 If a monster dies from bleeding. The same error occurs as when dying from a rock.

And in version 2024-01-06-2115, everything is fine

IdleSol avatar Feb 22 '24 08:02 IdleSol

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

github-actions[bot] avatar Mar 23 '24 08:03 github-actions[bot]

/confirm

harakka avatar Apr 22 '24 10:04 harakka

I've had this issue too.

  • OS: Windows
    • OS Version: 10.0.22631.3447 (23H2)
  • Game Version: 4551df2 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth] ]

DragonWizard23 avatar Apr 27 '24 22:04 DragonWizard23