[Bombastic Perks] Safety Net description is misleading
Describe the bug
Safety Net's description makes clear that it only stops damage, but the message when it activates says "The incoming attack is made ineffective." However, other effects from the attack like being grappled do still occur, which means that the attack wasn't made ineffective, it was only made non-harmful.
Attach save file
Steps to reproduce
Have Safety Net, have it proc when you're hit by an attack that does damage and some other effect, like grappling.
Expected behavior
I'd expect that if an attack was made ineffective, it would also prevent things like being grappled. But the description specifies that it only prevents damage, so the description should make clear that it's only preventing the damage, not any other effects. Something like "...but the attack doesn't hurt!"
Screenshots
Versions and configuration
- OS: Windows
- OS Version: 10.0.19045.3693 (22H2)
- Game Version: 5262627 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth], SpeedyDex [speedydex], Stats Through Kills [stats_through_kills], Stats Through Skills [StatsThroughSkills], Tamable Wildlife [Tamable_Wildlife], Bionic Professions [package_bionic_professions], Magiclysm [magiclysm], Mind Over Matter [mindovermatter], Xedra Evolved [xedra_evolved], Alternative Map Key [alt_map_key], Bombastic Perks [bombastic_perks], Extra Mutated Scenarios [extra_mut_scens] ]
Additional context
No response
Similar thing: a feral PK'er from MoM grabbed me and threw me through the air, which was theoretically made ineffective:
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